Summary

Street Fighter 6director Takayuki Nakayama and producer Shuehi Matsumoto expressed their desire to bringCapcom’s older fighting games to modern systems.Capcom’s position in the fighting game space has been hotter than ever. Between the release ofStreet Fighter 6and its post-launch content, the publisher has been revisiting its past and bringing back a lot of its older fighting games to modern platforms.

The most prominent of Capcom’s efforts to bring back its older fighting games are the various collections it has released over the past few years. Capcom bundled a number ofStreet Fightergames together in theStreet Fighter 30th Anniversary Collection, followed by theCapcom Fighting Collection, which includes underrated titles likeDarkstalkersandRed Earth. This past June, severalMarvel vs. Capcomgames were bundled together as part ofMarvel vs. Capcom Fighting Collection: Arcade Classics. Capcom also announcedCapcom Fighting Collection 2earlier this August as well, preserving many older Capcom fighting games that haven’t had re-releases, likePower StoneandProject Justice.

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In an interview withGamerbraves, Takayuki Nakayama and Shuhei Matsumoto gave their thoughts on preserving Capcom’s many fighters. Even thoughCapcom Fighting Collection 2is already bringing back games likePower Stone, Nakayama and Matsumoto want to bring back as many classic fighting games to modern systems as possible. According to a Capcom representative who translated their statements, the two are working on bringing back games that are no longer playable today, to verify they are on as many playable platforms as possible in the future.

Capcom Wants To Bring Back Classic Defunct Fighting Games

Capcom also acknowledged that there would be a lot of challenges involved in bringing back some of these classic fighting games fora potentialCapcom Fighting Collection 3. One of these issues would be “physical limitations,” which would mean troubles with the hardware and which versions of the past game to bring back. This reasoning would apply to games likeRival Schools,Tech Romancer,Star Gladiator, andPlasma Sword: Nightmare of Bilstein, all of which were experimental 3D fighting games released on the arcades and later the Sega Dreamcast.

The other challenge the publisher notes it would face would be the variousCapcom crossover fighting games, which is likely an issue with licensing. Games likeTatsunoko vs. Capcom: All Stars,Street Fighter X Tekken, andJoJo’s Bizarre Adventure: Heritage for the Future, would be the ones that would require negotiations between all relevant parties, similar to theMarvel vs. Capcomcollection. It’s evident that both Nakayama and Matsumoto are passionate about makingCapcom’s classic fighting games accessible to everyone.