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There are 20 Dungeons in Nahantu, the region at the center ofDiablo 4’s Vessel of Hatred expansion. While it is not requisite that players clear these Dungeons, they will unlock a new Aspect every time that they complete one for the first time. For those fans who are interested in unlocking those new Aspects, this guide shows the location of every Dungeon inDiablo 4’s Nahantu region and details the Aspects that are awarded for clearing them.
Diablo 4’s Nahantu regionis divided into many smaller areas. This guide uses those areas as a way to group the region’s dungeons.
Before diving into the locations of the Nahantu Dungeons, and detailing the Aspect rewards that they grant, there are a couple of points that may be of interest to someDiablo 4players:
1
Caves of Kutokue
Bruiser’s Aspect
Gain 1.0% increased Armor and 6Thornsper missing Maximum Life. (Spiritborn Only)
Sleepless Hollow
Aspect of Deflection
While active, Counterattack reflects incoming Razor Wings back out again. Other Small Missiles are also deflected back at enemies and deal 25% of Counterattack’s Base damage on impact. (Spiritborn Only)
2
Farai Cliffs
Aspect of Kinetic Suppression
Casting a Non-Basic Mobility Skill grants 1 Resolve and causes your next Concussive Stomp to strike in a circle around you. (Spiritborn Only)
3
Skatsimi Fane
Aspect of Apprehension
Once an enemy is Slowed by at least 80%, they also becomeFearedfor 3 seconds. You deal 20% increased damage to Feared enemeis. (Spiritborn Only)
Forge of Malice
Rebounding Aspect
Quill Volley’s feathers explode at their apex and return to where they were cast, both dealing 35% of their normal damage. (Spiritborn Only)
Remnants of Rage
Unrelenting Aspect
Every 3rd consecutive Crushing Hand smashes an additional 10 times around you dealing 25% of its Base damage per hit. (Spiritborn Only)
Hierophant Pyre
Aspect of Wild Claws
Rake manifests a Spirit Jaguar which also casts Rake at a random enemy, dealing 45% Base damage. (Spiritborn Only)
Forgotten Remains
Tormentor’s Aspect
Enemies who move whilePoisonedby you additionally take 50% of your Thorns damage per second. (Spiritborn Only)
Ruined Wild
Aspect of Turbulence
Soar casts Vortex at its landing location and deals 25% increased damage. (Spiritborn Only)
Beast Graveyard
Aspect of Momentum
After you Evade, your nextCore Skilldashes to your target and does 15% increased damage. (Spiritborn Only)
Murmuring Spiral
Reaper’s Aspect
Enemies you Poison have 100% Reduced Healing and your Eagle Skills gain 10% increased Critical Strike Chance against them. (Spiritborn Only)
Iron Cenotaph
Aspect of Bristling Vengeance
Payback now echoes forward and additionally deals 40% of your Thorns damage to enemies. (Spiritborn Only)
Razak’s Descent
Bristleback Aspect
When you Dodge or Block an attack you trigger 100% Thorns attack against the attacker. (Spiritborn Only)
Seething Underpass
Aspect of Haste
Every second while moving gain 10% Bonus Movement Speed for 2 seconds, up to 30%. (Spiritborn Only)
Putrescent Larder
Aspect of Temporal Incision
Casting Rushing Claw extends the duration of your active Incarnate Skill effects by 0.25 seconds, up to 2.00 seconds. (Spiritborn Only)
Feeding Grounds
Aspect of Tenacity
You gain Resolve for each 30 Vigor you gain over 100. (Spiritborn Only)
Hallowed Stones
Aspect of Pestilence
Stinger spawns a Pestilent Swarm at its target location which deals 35% of Stinger’s Base damage per hit. Pestilent Swarms now last 100% longer and spiral outwards. (Spiritborn Only)
Ularian Sepulcher
Fell Soothsayer’s Aspect
When you cast an Incarnate Skill enemies around you becomeVulnerablefor 5 seconds. Killing a Vulnerable enemy echoes 15% of the killing blow’s damage to another Nearby enemy. (Spiritborn Only)
Vile Hive
Aspect of Falling Feathers
Moving with a Mobility Skill orEvadespawns Storm Feathers along behind you. Storm Feathers now drop from the sky as they are spawned, each dealing 268 Lightning damage on impact. (Spiritborn Only)
Betrayed Tomb
Insatiable Aspect
Kills extend the duration of your active Touch of Death swarms by 0.2 seconds. When a swarm is replaced early it bursts for 100% of the damage it would have done. (Spiritborn Only)