As it tends to happen to seasonal content that launches alongside big expansions,Diablo 4’s Season 6 may be taking a back seat with the release of Vessel of Hatred, which has a lot of content to offer well beyond its story campaign.Diablo 4’s new Spiritborn buildsare also taking center stage after the expansion’s release, as the class has a lot of customization options that players can take advantage of, especially if they plan on tackling the endgame activities in the form of Kurast Undercity and Dark Citadel. Still, for those interested in farming more items and materials, Season 6 is a good starting point - though it repeats a huge mistake from the base game, only to make amends later on.
Aptly called “Season of the Hatred,“Diablo 4’s Season 6 is tied to the events of the DLC’s campaign in the sense that the main enemies here are tied to Mephisto himself - the Realmwalkers. These entities roam the land of Sanctuary one region at a time, and players can grab new rewards for slaying them as well as progressing the reputation bar with the seasonal vendor. While this may all sound enticing, Realmwalkers are essentially a big escort encounter.
Diablo 4 Season 6 Commits The Base Game’s Sin With More Escort Missions
Why Diablo 4’s New Realmwalker Mission is Skating on Thin Ice
Escort missions in video gamesas a whole as well as inDiablo 4tend not to be very popular because they can take the pace away from players, who instead have to sit down and wait for the escort target to do its thing while they slay monsters. This is mostly a stationary encounter or one where players have to move around slowly, waiting for new waves of enemies to defeat until the big entity is finally vulnerable. That’s exactly what Season 6 asks of players, as they have to fight enemies in waves until the Realmwalker is vulnerable to damage and attempt to kill it.
Diablo 4 Season 6’s Realmwalkers are not a typical escort mission because they are also the target to kill.
WhenDiablo 4first launched, it featured several small-scale events in Sanctuary where players could obtain Murmuring Obols, making them very worthwhile. However, a bunch of these events were and still are escort missions where players are tasked with, for example, accompanying a ghost to various gravestones as they look for their mother, all while a handful of enemies spawn and attack players. Escort missions like these don’t really rewardbuildcrafting inDiablo 4, and they can be quite tedious to go through, even if the rewards are good.
How Diablo 4 Redeems Its Season 6 Mechanic
InDiablo 4Season 6, regardless of whether players kill the boss as the escort mission goes on or after it reaches its final destination, doing so will spawn a portal to a dungeon. This is where Season 6 redeems itself, as the location is randomized, which can be quite refreshing after an escort mission. It can still feel redundant if players have been farming Nightmare Dungeons inDiablo 4, though, as the area will always tend to be linear with the same objectives. Yet, going into a randomly-generated dungeon after what will mostly be a tedious bit of content can be exciting and return players to the pace the ARPG is known for.
Furthermore, players will be able to obtain the all-newSeething Opals inDiablo 4, which will provide similar benefits to Elixirs, as the grant 15% more experience gained for 30 minutes. On top of it, there are five types of Seething Opals, each providing players with unique bonuses. These are:
These are all interesting drops for aDiablo 4seasonal activity, and considering that players will start with nothing, it makes sense to pursue them - particularly the Opal of Materials. As such, the escort mission needed to kill the Realmwalker remains a low point forDiablo 4, but what follows is well worth it.
Diablo 4
WHERE TO PLAY
Diablo® IV is the ultimate action RPG experience with endless evil to slaughter, countless abilities to master, nightmarish dungeons, and legendary loot. Embark on the campaign solo or with friends, meeting memorable characters through beautifully dark settings and a gripping story, or explore an expansive end game and shared world where players can meet in towns to trade, team up to battle world bosses, or descend into PVP zones to test their skills against other players – no lobbies necessary – with cross-play, cross-progression, and couch co-op on Xbox.This is only the beginning for Diablo® IV, with new events, stories, seasons, rewards, and more looming on the horizon.