Summary

Players ofElden Ringcan now admire The Lands Between in an adorable low-poly art style, thanks to the effort of one dedicated fan. The fan recreated the wholeElden Ringbase game map using a 3D modeling program as a personal project.

Of the many games FromSoftware has developed, Elden Ringhas one of the largest game worlds so far. The legendary developer adapted its “Souls-like” design philosophy to the scale and freeform exploration of more modern open world titles, and in doing so created one of thegreatest exploration experiences in any RPG. Exploring The Lands Between balances danger and curiosity in a unique way, making every new discovery feel like a hard-earned reward. As such, millions of players have fallen in love with individual areas ofElden Ring’s world, gaining affection for their beautiful sights and letting particularly brutal regions inspire dread.

Elden Ring Tag Page Cover Art

That sense of attachment to the game world was underscored by a personal project fromElden Ringfan honzaap, who created a 3D replica of the entire game map. Using the 3D modeling software suite Blender, they replicated the game’s map in a chunky, “low-poly” style reminiscent of older 3D games. They shared a clipped fly-through with the game’s Reddit community, and placed the full versionon a Github page.

Fan-made Elden Ring 3D Map Renders The Lands Between in Low-poly Style

Though the low-poly style of honzaap’sElden Ringmap eschews fine detail, their modeling skill played off the game’s distinctive world design to ably grasp the essence of The Lands Between. Thus, many areas of the map are still instantly recognizable despite the difference in style, including the signature goldenElden RingErdtree. Viewing the entire map from a bird’s-eye perspective also illustrates the unique shape and geography of The Lands Between. The scarlet tint of the Caelid region contrasts heavily with the gold-topped trees of Limgrave, and the blue waters of Liurnia of the Lakes while the Altus Plateau and Mountaintops of the Giants tower over the rest of the regions.

Fellow players were delighted by honzaap’s map, praising their work. In comments, honzaap said that the modeling project took over 500 hours to complete, and the attention to detail astonished theElden Ringcommunity. Players exploring the map in detail found that even individual grace locations were rendered, along with unique features and notable creatures, like theElden RingWalking Mausoleumsand the dragon in Stormveil. When asked what they planned to do next, honzaap said that while they’re done for now, they might give rendering The Realm of Shadow a try one day, since it is smaller.

The Erdtree in Elden Ring

The incredible low-poly map ofElden Ringboth underscores the dedication of creative fans, and the distinctiveness of FromSoftware’s game worlds. The fact that so many players were instantly able to recognize key features of The Lands Between like they were playingElden Ring GeoGuessrspeaks to how memorable the game has been.

Elden Ring

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ELDEN RING, developed by FromSoftware, Inc. and BANDAI NAMCO Entertainment Inc., is a fantasy action-RPG adventure set within a world created by Hidetaka Miyazaki and George R.R. Martin. Danger and discovery lurk around every corner in FromSoftware’s largest game to date. Hidetaka Miyazaki - President and Game Director of FromSoftware Inc. Known for directing critically-acclaimed games in beloved franchises including Armored Core and Dark Souls.George R.R. Martin is the #1 New York Times bestselling author of many novels, including the acclaimed series A Song of Ice and Fire - A Game of Thrones, A Clash of Kings, A Storm of Swords, A Feast For Crows, and A Dance with Dragons. As a writer-producer, he has worked on The Twilight Zone, Beauty and the Beast, and various feature films and pilots that were never made. He lives with the lovely Parris in Santa Fe, New Mexico.

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