Summary

JRPGs havea long and rich history in the gaming industry, making waves in this landscape before eventually blowing up in the West when the PS1 introduced numerous players to the sheer fun players can have by controlling a party and going on an epic adventure for the ages. Numerous franchises have been established that push this genre to its limits and have innovated on everything from battle systems to visual presentation.

Some of the most notable JRPG franchises have become a household name at this point, but their start in the industry was far from perfect. The first games in these series were either criticized extensively, suffered from problematic development cycles, failed to meet sales expectations, or faced a combination of these three problems. Thankfully, these issues didn’t stop the best JRPG franchises from establishing a foothold in the industry.

ThePersonaseries is easily one of the most popular modern JRPG franchises of all time. The combination of life sim elements and classic JRPG gameplay was a winning combination that hit a sweet spot from the third mainline game, with the latest games in the series making it a point to enhance the visual flair of their games to let players enjoy some of the most visually stimulating JRPGs of all time. It’s hard to believe that this series initially started asaShin Megami Tenseispinoff, with the first game being far from an ideal start in the gaming industry.

Revelations: Personahad an interesting plot and fun characters, but it’s the gameplay that fell short of the mark. Battles could take ages to complete, to the point where a few random encounters were enough for players to tear their hair out at the slow pace of the combat. Without any modern innovations to help speed things up,Revelations: Personais a huge pain to get through and easily one of the worst games in the series that players are better off avoiding.

Most fans of strategy RPGs are well aware ofFire Emblemand its iconic presencein the video game industry. It’s one of the most prolific JRPG franchises in Nintendo’s library that always delivers, letting players enjoy some stellar tactical gameplay that rewards good strategy and unit management. It’s hard to believe that a series that is known by many had a rough entry in the gaming industry, withFire Emblem: Shadow Dragon and the Blade of Lightsporting a ton of problems that didn’t impress many people.

The tough-as-nails gameplay was hard to understand, and it didn’t help that the game looked ugly, even for its time. This led to slow sales, and it was very much possible that theFire Emblemseries could’ve fizzled out with the very first entry itself. However, this game scratched an itch for many fans, with word-of-mouth ensuring thatFire Emblem: Shadow Dragon and the Blade of Lightwould accrue enough sales to greenlight a sequel. The rest is history.

Before Yoko Taro became a household name with his amazing work onNier: Automata, the developer was known for his workon theDrakengardseries. A weird plot and multiple endings were present in this trilogy, but the lack of a stellar gameplay loop led to theDrakengardgames being overlooked by mainstream gaming audiences. It struggled to form an identity of its own, with the first game relying on a musou gameplay loop before later games tried out smaller-scale combat instead.

While the storytelling inDrakengardis easily one of its biggest strengths, it falls short in almost every other department. The graphics were far from impressive, the sound design was lackluster, and the gameplay felt derivative and brainless at times. It might have been an ambitious game, but it was clear that Yoko Taro needed an engaging gameplay loop to help his stories reach a wider audience, something that he finally achieved withNier: Automata.

Most people considerXenogearsto be both a great JRPG and one of the biggest disappointments on the PS1. Thestory was rife with social and religious commentarywhile making the most of its sci-fi setting to immerse players in a riveting plot. Switching between regular and mecha combat helped the turn-based gameplay stand out in the eyes of many, so it was a shame that the game’s original vision didn’t match its budget or development time. After roping players in with the first disc, the majority of the second disc was a glorified slideshow that showed just how poorly managed the game’s development cycle was.

Thankfully, after the decentXenosagatrilogy, Nintendo snapped up the rights to theXenoseries and let Tetsuya Takahashi achieve his vision and then some with theXenoblade Chroniclesgames. The open worlds and riveting tales told in these titles make them some of the best modern JRPGs players can get their hands on, making it clear that this series will continue to grace Nintendo consoles for quite some time.

Some people may consider it heresy to talk negatively aboutDragon Questin any way. This is one of the most legendary JRPG franchises of all time, with the first game playing its part in establishing numerous tropes for the genre, serving asa traditional adventure of the herotaking on mighty foes before eventually facing off against a great evil and saving the land. However, regardless of how iconic the first game is, to say that it’s a fun game to play would be an outright lie.