While some similar strategy games want players to focus on one part of the gameplay in particular,Ara: History Untoldincentivizes branching out and rewards gamers for all of their endeavors and accomplishments throughout a match.

When a game ofAra: History Untoldcomes to an end, there must be a winner, and there is only one way to decide who comes out victorious and is deemed the number one Nation. This guide tells players what they need to know about victory conditions inAra: History Untoldso they can plan out their strategies accordingly.

remarkable ranking ara history untold

How to Win in Ara: History Untold

Ara: History Untoldgames last for three Acts: Act 1, Act 2, and Act 3. Throughout this time, the players will be evaluated based on their feats and receive Prestige accordingly, which will determine their ranking. Here are the rankings by Prestige inAra: History Untold:

The Nations with the least amount of Prestige will fall to the bottom of the ranking system, categorizing 25 percent of the leader pool as “Forgettable”. Each time there is an Act change, the Nations in the “Forgettable” section of the Standing leaderboard will lose and be removed from the game.

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On the other side of the spectrum, there is the Triumphant and highest ranking; whoever is declared Triumphant by the end of Act 3 (Singularity Era) will be considered the winner of the game inAra: History Untold.Therefore, to winAra: History Untold, gamers have to guarantee that they make it to Act 3 by surviving their opponents and the culling, and they must earn enough Prestige to be considered Triumphant once Act 3 ends.

How to Survive the Culling in Ara: History Untold

To avoid falling into the “Forgettable” zone and survive the culling, players must have earned enough Prestige throughout the game to stand above it. Players who are deemed Triumphant, Remarkable, or Memorable are safe and will move forward once the Act comes to an end.

Gamers can disable culling in settings if they’d prefer to not use it in their game; to turn off culling, players have to open the Advanced Settings menu in the Game Setup Options whensetting up a newAra: History Untoldgame.

How to Earn Prestige in Ara: History Untold

When players start out inAra: History Untold, they’ll only have a total of 2 Prestige: 1 Prestige for founding a city and 1 Prestige for founding a Nation. These two points in particular are associated with the Government category. However, there are accomplishments in other categories that will grant Nation leaders Prestige.

Here are the various categories that need to be taken into consideration when a Nation wants to earn more Prestige and the activities that can generate Prestige:

Prestige-Generating Activities

Military

“Earn Prestige by declaring and winning wars, defeating enemy units, and for turns you have Forces deployed.”

Commerce

“Earn Prestige from Wealth gained each turn and by participating in Trade with other Nations.”

Government

“Earn Prestige by founding cities, having high Quality of Life stats each turn, and completing Act goals.”

Religion

“Earn Prestige with an established religion by spreading it between Cities and unlocking Religious Verses.”

Culture

“Earn Prestige upon completing a Masterpiece and then earn additional Prestige each turn a Masterpiece is displayed as part of a Masterpiece Set.”

Science

“Earn Prestige each turn for the amount of Research generated toward the unlock of new Technologies.”

Industry

“Earn Prestige each turn for the amount of Production utilized to craft goods, harvest resources, and build Improvements.”

Impact

“Earn Prestige by completing Triumphs, building Improvements, claiming Regions, and growing your cities.”

Ultimately,gamers must find a balance inAra: History Untold, so they can continue to make progress and avoid falling behind when it comes to keeping their cities happy and protected, increasing Wealth and maintaining high production, and generating Research. However, it is up to them to decide if they want to focus on one Prestige category or opt for a more diversified type of gameplay.