Summary

Metal Gear Solid Delta: Snake Eaterwill handle difficulty in an incredibly unique way depending on how players choose to position the camera in the upcoming remake. According to developers, fans will have the choice of playing through theiconicMetal Gearexperiencein the game’s original fixed perspective or a new third-person view, both of which will come with their own difficulties, theoretically helping to make the classic game’s debut on next-gen hardware go more smoothly.

The announcement of acurrent-gen remake ofMetal Gear Solid 3last year came as quite a surprise, with Konami revealing the upcoming title during a PlayStation State of Play livestream. Excitement could immediately be felt within theMetal Gearcommunity, with more recent entries in the series, like 2018’sMetal Gear Survive,leaving some disappointed. This title felt especially lackluster for fans, considering it followed the critically acclaimedMetal Gear Solid V: The Phantom Pain, which was released three years prior in 2015. Konami revealed more information aboutSnake Eaterduring the 2024 Xbox Games Showcase, with pre-orders forMetal Gear Solid Delta: Snake Eaternow open to all. As anticipation builds, theMetal Gearteam has revealed howSnake Eaterwill handle difficulty, opting to use a unique new system.

Metal Gear Solid Delta: Snake Eater Tag Page Cover Art

In an interview withFamitsu(translated byVGC), Yuji Korekado, creative producer for theacclaimedMetal Gearseries, said, “We had originally planned to make it possible to switch between the two viewpoints at any time during gameplay, but we decided against it.” Korekado explained that the reason for making this change came down toSnake Eater’s difficulty settings, which change and adapt based on the perspective players use. “The difficulty level changes drastically depending on the viewpoint. The ‘New Style’ has a wider, more linear field of view, and you can shoot your gun while moving, so the difficulty level was lower than we had expected," he said.

Metal Gear Solid Delta: Snake Eater Changes How Difficulty Works

“However, if we adjusted it to match the ‘New Style’, the ‘Legacy Style’ would become too difficult, so we decided to split the play style in two. The ‘Legacy Style’ is close to the difficulty level of the original version, and we are adjusting the ‘New Style’ from scratch,” Korekado continued. The new perspective forSnake Eatermakes the game feel andplay likeThe Phantom Pain,which was a more traditional third-person experience rather than the zoomed-out look found in the originalMetal Gear Solid 3. While packing a considerable new punch in terms of both sound and visual fidelity,Metal Gear Solid Delta: Snake Eaterseems to maintain what made the original 2004 game so popular amongst fans, with the game’s first trailer teasing a variety of classic weapons and combat encounters.

Snake Eaterwill be officially released sometime this year, though an exact date has yet to be announced.Special versions and editions ofSnake Eaterwere revealedearlier this summer, including a hefty Collector’s Edition. This edition includes the baseMetal Gear Solid Delta: Snake Eater, a FOX Unit patch, a miniature terrarium based on the iconic opening scene of Virtuous Mission, and several other trinkets and goodies for fans of the franchise.

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Metal Gear Solid Delta: Snake Eater

WHERE TO PLAY

The core experience of the original, evolved and more immersive than ever.A remake of the 2004 game METAL GEAR SOLID 3: SNAKE EATER, with the same gripping story and engrossing world, now with all new graphics and 3D audio that enhance the jungle atmosphere. Get ready for the ultimate survival stealth action experience.The Cold War Crisis that started it allIn the middle of the Cold War, Naked Snake, the man who would later be known as Big Boss, infiltrates the Soviet Union to escort a defecting scientist, Sokolov. However, the mission ends in failure when Snake’s mentor—The Boss, a soldier known as the mother of special forces—betrays him, and Sokolov is captured by Colonel Volgin of the GRU.One week later, Snake returns to Soviet territory to rescue Sokolov and eliminate The Boss—a mission that will mark the start of a new legend, a mission that will mark the start of a new legend, against the backdrop of the ever-changing march of history.

Metal Gear Solid Delta Snake Eater faithfulness to original comment

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Developers reveal difficulty settings for Metal Gear Solid Delta: Snake Eater.

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A screenshot of Naked Snake sneaking across a jungle in Metal Gear Solid Delta: Snake Eater.