Metal Gear Solid Delta: Snake Eateris one of the most anticipated remakes in production at the moment. The now iconic franchise brought to life by Konami and Hideo Kojima has become one of the quintessential stealth series in the industry. Now thatMetal Gear Solid Deltais on the horizon, updates about what players can expect have been trickling out, and one of the most compelling is the new difficulty options.
Creative producer Yuji Korekado recently revealed in an interview thatthe difficulty ofMetal Gear Solid Deltawill changedepending on which camera perspective players choose. There are two camera angles to choose from, which Korekado referred to as the “New Style” and the “Legacy Style”. While the Legacy Style is the classic fixed-camera, the New Style is a wide-angle third-person perspective. Although these two options are intriguing, they also raise questions about how much the difficulty will change based on these different perspectives.
Metal Gear Solid Delta’s Difficulty Options Could Be Tricky to Properly Pull Off
Keeping Both Versions Well-Balanced
One of the most interesting bits of insight Korekado gave in the interview is that camera perspective will heavily influence in-game difficulty. The original plan was to allow players to switch between fixed-camera and third-person whenever they liked, but it made the game far less balanced. Instead,Metal Gear Solid Deltaallows players to choose their preferred camera angle from the beginning, and the game will adjust its difficulty level accordingly.TheMetal Gearfranchisehas always provided a decent level of challenge, so it will be fascinating to see howMetal Gear Solid Deltaadjusts based on camera angle.
The biggest issue, though, is whether the AI is properly balanced to make the New Style just as challenging as the Legacy Style. Korekado confirmed that the New Style is being reworked from scratch to match the difficulty of the classic, but this could be easier said than done. Offering two camera angles is compelling, but the New Style runs the risk of being far too easy if the AI isn’t completely reworked to match as well.The stealth ofMetal Gearis the heart of the series, and adapting that properly into a third-person experience could be daunting.
At this time,Metal Gear Solid Delta: Snake Eaterdoes not have a set release date.
Metal Gear Solid Delta Offering Both a Classic and Fresh Experience
Thankfully, based on Korekado’s comments, it seems as thoughMetal Gear Solid Delta’s approach to difficulty options is aiming for a balanced experience both ways. The New Style made the game much easier than anticipated, so Konami is making the appropriate adjustments to keep it challenging. Only time will tell if it truly works with its gameplay, but it’s intriguing, regardless.Metal Gearhas a long history, and this upcoming remake of a beloved entry in the series brings forth high expectations. Taking the time to craft two separate gameplay styles is a bold move. The New Style could completely change the feel of the game, which could be divisive.
However, the comfort of knowing the classic perspective still remains intact is a promising sign.Metal Gear Solid Deltaaims to stay true to its original version, but the developers also want to experiment with something new as well. These two camera options bringing something fresh while still catering to longtime fans is likely to be a strong decision overall.
Tying difficulty options to a camera perspective is a unique way to approach such a feature. WithMetal Gear Solid Deltamaking changesto its original formula, it remains to be seen how different the two camera angles make the overall experience when the game finally launches.
Metal Gear Solid Delta: Snake Eater
WHERE TO PLAY
The core experience of the original, evolved and more immersive than ever.A remake of the 2004 game METAL GEAR SOLID 3: SNAKE EATER, with the same gripping story and engrossing world, now with all new graphics and 3D audio that enhance the jungle atmosphere. Get ready for the ultimate survival stealth action experience.The Cold War Crisis that started it allIn the middle of the Cold War, Naked Snake, the man who would later be known as Big Boss, infiltrates the Soviet Union to escort a defecting scientist, Sokolov. However, the mission ends in failure when Snake’s mentor—The Boss, a soldier known as the mother of special forces—betrays him, and Sokolov is captured by Colonel Volgin of the GRU.One week later, Snake returns to Soviet territory to rescue Sokolov and eliminate The Boss—a mission that will mark the start of a new legend, a mission that will mark the start of a new legend, against the backdrop of the ever-changing march of history.