Interview: Satisfactory Dev Talks Lizard Doggos, the Eiffel Tower, and More
Any list of games focused on base building, automation, or work sim wouldn’t be complete withoutSatisfactory, an absolute titan of that particular scene. After five years in player’s hands as one of the greatest Early Access success stories, Satisfactory has finally fully released. Snutt,Satisfactory’s community manager, has been with developer and publisher Coffee Stain for six years, since even before its Early Access began, and spoke to Game Rant in a recent interview about how the game grew, how the community developed, and how the Lizard Doggo became such a sensation....