Summary

Persona 6may very well be one of the most anticipated games at the moment. Despite the fact that there is no official release date on the horizon, the massive success ofPersona 5is propellingPersona 6forward. While any information aboutPersona 6is desirable, knowledge of its Personas and how they might relate to the game’s themes might be at the top of that list.

The Personas in the last fewPersonagameshave largely revolved around a core theme, drawing inspiration from both real and mythological individuals who exhibited a certain quality relevant to each game’s story. In light of that, it’s worth looking at whatPersona 6’s core Persona theme might be, which can be estimated based on current rumors and leaks, though Atlus hasn’t outright confirmed anything of the sort yet.

Persona 6 Tag Page Cover Art

What Persona 6’s Core Persona Theme Could Be

With eachPersonagame following a certain set of themes in their stories, the Personas that each game’s characters can use are generally applied to those themes as well. For example,Persona 5’s charactersuse Personas like Arsene, Captain Kidd, Carmen, Zorro, Goemon, Johanna, Necronomicon, Milady, Robin Hood, and Cendrillon — all of which are inspired by literary outlaws and anti-heroes. This allowsPersona 5’s Personas to fall right in line with the game’s themes of freedom from societal limitations.

Persona 3, on the other hand, is one of the darkest games in the series for its themes of death and sacrifice and draws inspiration fromGreco-Roman mythologyand Norse folklore in its Personas. For instance, the starting Persona forPersona 3’s protagonist, Makoto Yuki, is Orpheus, who is based on the legendary bard and prophet of the same name from Greek mythology. Yuki’s Ultimate Persona, Thanatos, is perhaps the one most closely related toPersona 3’s themes, in that Thanatos is defined as the personification of death in Greek mythology.

With eachPersonagame following a certain set of themes in their stories, the Personas that each game’s characters can use are generally applied to those themes as well.

Finally,Persona 4’s themes of truth and acceptanceare reflected in its Personas as well, ultimately pulling from the deep well of Japanese mythology and being based on legendary Japanese demons. However, inPersona 4, it’s less about how each Persona’s literary inspiration directly applies to the game’s themes and more about how each character’s Persona is a physical manifestation of their psyche, thereby applying to the game’s themes of being true to oneself.

Persona 6’s Core Persona Theme Could Pull From Artistic Individuals

Of the last fewPersonagames, it could be argued thatPersona 5’s Personas are the only ones in the series to be directly parallel to the plot, althoughPersona 3certainly has some that are outright relevant to its themes.ShouldPersona 6followPersona 5’s example, that would mean including Personas directly related to its themes, which are unknown at the moment.

That being said, somePersona 6leaks and rumors make certain suggestions about its Personas.

One ofPersona 6’s most prominent leaks suggests its story takes place at an art school, which could lead to its Personas being based on real artists. Perhaps this would lead to Personas like Leonardo da Vinci, Pablo Picasso, Rembrandt or Vincent van Gogh. However, as thePersonaseries has proven to be a fan of mythology when it comes to its Personas, it could instead draw inspiration from other mythologies — likeChinese mythology, which serves as the foundation for this year’s surprisingly successful action RPG,Black Myth: Wukong. This could include deities like Pangu, the separator of yin and yang, and Yanwang, the ruler of the underworld.

It’s still unclear whatPersona 6’s Personas will be based on, but they will presumably follow a similar pattern to those of the game’s predecessors. If the rumors are true,Persona 6could be revealed very soon, which could spill such details for fans who await them.