Silent Hill 2was released exclusively on the PS2 in 2001 although that exclusivity didn’t last long as it later got ported to the original Xbox and PC platforms. The game then got an HD update in 2012 which was met with mixed reviews. Now, at long last, the game has been painstakingly remade from the ground up.

Does the remake ofSilent Hill 2offer players a new perspective on the story akin toFinal Fantasy 7 Remakeor is it more faithful like theremake ofDead Space? Let’s find out by going over some of the biggest changes without the need to spoil anything major in the story.

Breaking a store window in Silent Hill 2 (2024)

6Destructible Environments

From Believable Decay To Breaking Glass

Silent Hill 2didn’t go fullRed Faction, a series known for its destructible environments. However, thanks to the new engine to the original game, Bloober Team was able to add so much more detail beyond graphics to the world. Everything has an extra layer of ooze to it and the physics behave predictably.

For example, posters and flags realistically flap in the wind, and glass from store windows and cars can be broken into. Sometimes this can lead to items or brand new locations. There are also staged locations in the game wherein monsters can burst out of likeNemesis’ wall-smashing antics inResident Evil 3: Nemesis. The destructibility adds to the horror.

Pushing a cart in Silent Hill 2 (2024)

5New Cloth-Based Puzzles

And Other Puzzle Changes

Early in the game, players will be clued in that white cloth will show players where to go. For example, if a garage door or window is lined with white cloth, players can interact with them. One early puzzle has players wheel a cloth-covered garbage can over to a window so that they can climb onto the garbage can and then hop through the window.

It’s a puzzle mechanic straight out ofThe Last of Usthat uses cloth as a building mechanic. So,Silent Hill 2remake’s contributions to the horror genre aren’t anything new, but they are different for this game at least. The puzzles overall have been strengthened, extending what were once short missions into longer quests from finding clock hands to reassembling a broken vinyl. Thankfully, those averse to puzzles can lower thedifficulty settings of them inSilent Hill 2.

Fighting a Lying Figure in Silent Hill 2 (2024)

4Combat Tweaks

Be Ready To Stalk The Streets

The combat was not as strong in the original game as celebrated as it was. TheSilent Hillserieshas always been better about puzzles and setting the mood next toResident Evilwhich became more concerned with gunplay. While the remake isn’t aCall of Dutyexperience, the combat inSilent Hill 2’sremake has been improved.

For example, players can now tap the D-Pad on their controller of choice, like the PS5, to switch weapons. Before, everything was menu-based and it could be cumbersome. Players can still use the menu for equipping weapons and using medicine but there are shortcuts too. A dodge was built into melee combat, giving James more wiggle room to avoid attacks, and aiming guns is now more manual. Also related, while James is still a bit heavy to control, he is a bit looser too. The dodge is an example of that.

Exploring an apartment in Silent Hill 2 (2024)

3The Camera Angles Are No Longer Fixed

Explore Environments Freely

The camera angles have been switched to manual controls. Before, it was the more classic fixed angles like in thetank control horror gamesof the PS1 era. This makes exploring the streets of Silent Hill easier even if it can still be confusing thanks to the darkness.

Typically, horror games of the past implemented fixed camera angles because they wanted players to feel the threat of not being able to control their viewpoint. It was good back then, but modern horror games have proven that they can still be scary without fixed angles all of the time.

Maria by a neon dream sign in Silent Hill 2 (2024)

2Expanding The World And Story

From Maria’s Antics To New Locations

The story template has ultimately remained unchanged. All the key characters are there to guide James along to certain doom from the antics of the little girl Laura to the thirsty throws of Maria and there are even differentendings from the originalSilent Hill 2. However, more was given to a few characters, Maria in particular, who is the only character to join James for a significant amount of time.

She will have more reactions to things James does from attacking monsters to smashing windows. She can even comment in the strip club on things like players lingering around a pole. Overall, the world has been expanded too, especially in that section with Maria. Players could follow her through the motel to get on with the story or they could explore and complete some side quests. WhileSilent Hill 2is not an open-world horror game, it at least doesn’t feel as claustrophobic as the PS2 original.

Pyramid Head in Silent Hill 2 (2024)

1Bosses And Enemies

Prepare To Scream

Enemies have been upgraded in a few different ways. Their AI has been upscaled and some even have different animations to make them look more unhinged. For example, the Mannequins are the second type of monsters players will encounter who look like two sets of legs taped together at the torso. When they attack, they can blink around like they were filmedwith stop-motion animationwhich is a cool effect.

It feels like there are more monsters overall and their aggression is high even on the easiest setting. There are new enemies as well to throw players off like the spider-like humanoid creatures that climb walls in the prison. Bosses have also been retooled to make the encounters more involved. Every encounter with an enemy in the game could be the player’s last and that’s frightening for a horror game.

Silent Hill 2 Tag Page Cover Art