Summary
Superbossesare synonymous with theFinal Fantasyseries. Despitethe vast majority of these games being as easy as they come,they still pose major challenges that reward players for leveling up to the nines (or the ninety-nines, in this case) and finding the best equipment to deck out their party.
Most of these superbosses can be ridiculously hard to deal with, but there are instances wheresome superbosses are so easyin comparison that players can’t help but feel like they don’t do justice to their moniker. Still, the satisfaction of defeating these bosses is unmatched and serves as a highlight in these respectiveFinal Fantasygames.
WhenFinal Fantasy 15was initially being marketed,Adamantoisewas sold as a superboss that could take three in-game days to defeat because of its massive HP pool. This sounds like a chore, but fans can rest assured that an actual fight against Adamantoise won’t be as challenging as the game’s marketing suggested.
This massive tortoise-like being is as imposing as they come, but the damage it deals can be easily healed. Players who maximize Noctis' DPS with unlocks like Armiger Unleashed andthe Titan summoncan take out a massive chunk of this superboss' health bar in no time and take him down in style.
Final Fantasy 8is notorious for featuring one of the most broken Junction systems of all time, allowing players to max out their stats to kingdom come after drawing 99 units of the highest-tier magic they can find and junctioning it to their stats. With enough grinding, evena tough superboss like theOmega Weaponcan become a walk in the park.
At this point, players are likely aware of Aura and how it lets party members spam Limit Breaks. With high Strength stats, a team of Squall, Zell, and Irvine can decimate Omega Weapon with so many hits that it will die before even getting to unleash its ultimate fight-ending attack, Terra Break.
6Omega
The Royal And Windows Editions Adds A Boss That Is Challenging But Manageable
TheRoyalandWindows EditionsofFinal Fantasy 15did a great job of sprucing up the presentation of this title and letting players check out the most polished and complete version of the fifteenth mainlineFinal Fantasyentry. A massive change brought about by these enhanced editions isthe expansion of the end-game Insomnia section, letting players witness the horrors brought forth by Ardyn and the Imperials firsthand.
This larger area also houses what is comfortably the hardest superboss in the game,Omega. Despite being resistant to almost every form of damage and insta-downing party members with its attacks, players with a decent stock of restoratives can win this battle of attrition without too many problems.
Final Fantasy 16’sfocus on character actionmeans that even the toughest foes in the game can be taken out with well-timed dodges and upgraded Eikon abilities without too many problems. This means that an enemy likeSvarog,who is one of the most challenging hunts in the game, can be easily taken out after learning its attack patterns.
Nailing Precision Dodges and making the most of the attack windows afforded to Clive in this fight will let players take out this superboss after a long but ultimately low-stress battle. Since players can avoid being hit at all and restoratives are plentiful, most people will be able to take out Svaog after a few tries, which isn’t bad considering the high standards set by most other superbosses in the game.
4Ayakashi
The Insta-Kill Attacks Can Be Easily Worked Around As Long As Players Have Enough Phoenix Downs
Players who want to fight a samurai who can instantly kill them with a single hit will love the fight againstAyakashi. This daemon takes on the guise of a samurai and fights as honorably as one can when being ganged up on byFinal Fantasy 15’sfour powerful dudes.
His insta-kill attacks are the biggest source of worry in this battle, but players shouldn’t face too many issues as long as they bring a truckload of Phoenix Downs into battle. This makes for a surprisingly easy encounter where players must enhance their DPS to kingdom come while reviving downed party members from time to time before eventually securing victory.
3Ultima Weapon
A Surprisingly Easy Superboss That Takes Barely Any Effort To Defeat
MostFinal Fantasy 8players can’t help but wonder whyUltima Weaponis even categorized as a superboss at all. It may boast some hard-hitting attacks, but players diligent about Junctioning magic can wipe the floor with this underwhelming foe in no time.
Still, seeing this boss wield Cloud’s strongest blade fromFinal Fantasy 7is a memorable visual. Before taking this superboss out in record time, players must remember todraw out Eden from him first, which is the strongest Guardian Force in the game.
The original iteration ofOmega Weapononly had 99,999 HP, making it one of the most underwhelming final bosses for a secret dungeon in the original release ofFinal Fantasy 10. So, fans were glad to see that future releases of this game bumped up this enemy’s health to a whopping 999,999 HP.
This makes it a lengthy encounter that can still be manageable with fully upgraded Celestial Weapons that break the damage limit and can deplete this foe’s health bar in a flash. Even without these weapons, players can still take on Omega Weapon and secure victory as long as they heal at regular intervals.
1Behemoth King
An S-Rank Mark That Hits Hard But Can Be Easily Taken Out With Upgraded Eikon Abilities
TheBehemoth Kingis one of the most iconic enemies in theFinal Fantasyseries. So, it’s only fitting that this foe appears as a superboss inFinal Fantasy 16.However, while it may feature some flashy visuals, the fight itself is mostly underwhelming.
The S-Rank hunt can be a bit tricky, but the dodging mechanic is pretty forgivingand every Eikon’s ultimate abilitycan hit for ridiculous levels of damage when fully upgraded. As long as players are concentrating on avoiding its high-damage moves, the Behemoth King should be a piece of cake to take out.