Summary
Developed by Atlus,Metaphor: ReFantaziois a new JRPG series that promises to bring elements familiar tofans of thePersonafranchise, including engaging mechanics and deep narratives. With a unique setting, the game aims to expand the horizons of the genre while preserving the essence that made its predecessor renowned.
Metaphor: ReFantazioandPersonashare notable similarities, especially in profound character development and the exploration of philosophical and emotional themes. This connection suggests that the new title will offer an experience as captivating as its predecessor, maintaining the narrative quality and mechanical innovation that fans expect from Atlus in their JRPGs.
7Metaphor: Refantazio Will Have Time Management Mechanics
Similarities To Persona’s Calendar System
For fans whoenjoy managing character time, a mechanic that became essential starting fromPersona 3, you’ll be pleased to know that this feature will also be available inMetaphor: ReFantazio.Players will have the opportunity to choose the ideal moments to perform various actions throughout the game.
However, unlike thePersonafranchise, which follows a calendar similar to the real world,Metaphor: ReFantaziodives fully into a fantasy setting by creating new months. Additionally, the game introduces different mechanics in time management, as navigating from one region of the map to another will consume several days.
6Social Links Return In Metaphor: ReFantazio
Strengthening Bonds With Multiple Characters
Another key mechanic fromPersonamaking a comeback inMetaphor: ReFantaziois the ability toform social bonds with various charactersthroughout the story, building bonds that strengthen the protagonists overall.InMetaphor, however, these relationships do not culminate in romance upon completing the social link, differentiating it from the dynamic present inPersona.
This shift in how relationships are approached inMetaphor: ReFantazioreflects a new narrative direction for Atlus, focusing more on collective character development rather than individual romantic relationships. The game promises to offer a unique experience, retaining elements thatPersonafans will appreciate while introducing new features that distinguish it within the JRPG genre.
5Social Stats Function Similarly In Metaphor: ReFantazio
Enhancing Interaction Skills Of The Protagonist
Although they don’t share the same name, aSocial Stats mechanic existing inPersonawill also be important for players ofMetaphor: ReFantazio. In the new Atlus game, it’s referred to as the protagonist’s Royal Virtues, which must be trained throughout the game by performing specific actions to increase attributes.
In both games, these stats have a similar utility, impacting the social interactions the protagonist can have and unlocking new social links when attributes reach a certain value.This mechanic encourages players to explore different aspects of the protagonist, enriching the narrative experience.Thus,Metaphor: ReFantaziomaintains the depth ofPersona’s systems but presents its own identity by reshaping these features.
4Familiar Character Designs In Metaphor: ReFantazio
Visual Similarities With The Persona Franchise
The protagonists ofMetaphor: ReFantazioand Makoto Yuki fromPersona 3 Reloadexhibit striking similarities in their designs.The most noticeable detail is their bluish hair, creating a visual connection that resonates with fans.However, there are no indications thatMetaphor: ReFantaziois making direct references toPersona.
Similarly, Strohl fromMetaphor: ReFantazioshares visual characteristics with Yu Narukami fromPersona 4 Golden, such as weapon designs and iconic poses used in illustrations. These similarities enrich the game’s aesthetic but remain stylistic coincidences, with no evidence of direct inspiration from thePersonafranchise by Atlus.
3Metaphor: ReFantazio Features Dynamic Turn-Based Combat
Similar To Persona 5 Royal But Enhanced
Despite featuring a second combat style focused more on character action than on traditional turns, players will eventually engage in more conventionalJRPG battles inMetaphor: ReFantazio.These share much in common withPersona, allowing veteran players of the developer to find themselves in a familiar environment with similar mechanics.
However, sinceMetaphor: ReFantaziois an evolution of the formula Atlus created for modernPersonagames, it’s natural that the mechanics present in the game offer certain improvements compared to its predecessors. Players venturing into this JRPG will encounter the typical turn-based combat but filled with innovations that make it more dynamic throughout the game.
2Shared Narrative Themes Between Metaphor: ReFantazio And Persona
Similar Events Occur In Both Games
AsMetaphor: ReFantaziodraws significantinspiration fromPersona’s mechanics, it’s common for both games to share several similarities beyond JRPG turn-based combat systems and time management.Occasionally, the narratives of both games may have certain parallels that bring the two titles even closer.
For example, although both Atlus games deal with heavier themes than many other JRPGs, the first time the protagonist awakens an archetype in the game is thematically similar to Joker awakening Arsène inPersona 5 Royal. Even the newly acquainted companion needing help, which serves as a trigger for the main character to summon something, is present inMetaphor.
1An Almost Familiar Guide In Metaphor: ReFantazio
A Counterpart To Persona’s Iconic Igor
From the beginning of thePersonafranchise, Igor has been one of the most charismatic and enigmatic characters, guiding protagonists through the game’s fusion mechanics in the Velvet Room. Although capturing demons like in other Atlus games isn’t possible inMetaphor: ReFantazio, a similar place exists in the new title.
The character who oversees the Akademia is named More, and his appearance slightly resembles Igor’s, with pale skin and white hair being the most common details. Both reside in a place adorned in blue tones.He also aims to guide the protagonist through the discovery of new powers and, by all indications, is someone of great power.