The 2024 remake ofUntil Dawnhas finallyreleased on both PlayStation 5 and PC, giving players plenty of reasons to revisit this amazing title. Many players missed this PS4 exclusive when it originally launched in 2015, particularly those on PC. However, even with the recent release, things aren’t entirely smooth.

The PC version ofUntil Dawn (2024)has faced heavy criticism due to mandatoryPSN requirements and poor optimization. Many players are experiencing performance issues with the game. If you’re one of them, you’ve come to the right place, as the guide below aims to help improve your FPS while maintaining the game’s stunning visuals and atmosphere.

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You may not be able to gain much extra performance from this section, but choosing the correct settings is still crucial. A single wrong setting can makeUntil Dawnlook excessively blurry or choppy.

Screen Mode

This setting determines if the game utilizes the entire screen of the monitor or only a portion of it. Borderless allows for smooth Alt + Tabbing.

Borderless

Resolution

This setting determines the resolution of the game. Going below Native will make the game extremely blurry.

Native

Framerate Limit

This setting determines whether the in-game FPS cap is enabled. Select a cap that your GPU can consistently maintain. If you prefer to always have the highest possible framerate, turn this option off.

Personal Choice

Vertical Sync

This setting eliminates screen tearing but limits the FPS toyour monitor’s refresh rateand may introduce slight input lag. It’s recommended to enable it, as Until Dawn is not a fast-paced game, and a consistent framerate will enhance the overall experience.

On

Camera Aspect Ratio

This setting determines the game’s aspect ratio. 16:9 fills the entire screen, while 2.39:1 offers better performance by adding black bars. The latter also gives the game a more cinematic feel.

2.39:1

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This is whereUntil Dawnplayers will gain the most performance. While you may not be able to experiencethe game’s best visuals, the goal here is to find the ideal balance between visual quality and performance.

View Distance

This setting controls the quality of objects that are distant from the player.

Medium

Anti Aliasing Method

This setting determines the antialiasing technology used to smooth out the game’s edges. FXAA can make the game look overly soft, so it’s best to stick with TAA.

Ultra

Post Processing

This setting determines the quality of various post-processing effects, like Depth of Field, Ambient Occlusion, and Bloom.

Shadows

This setting determines the resolution, accuracy, and quality of shadows in the game. Medium offers a major performance boost but has artifact bugs.

High (Medium if no bugs)

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Textures

This setting controls the quality of textures and their filtering options. It does not impact performance as long as the GPU’s VRAM limit is not exceeded.

GPU Dependent

Effects

This setting determines the quality of various visual effects in the game, like Smoke and Fire.

Foliage

This setting determines the quality and quantity of foliage like trees, shrubs, and plants.

Volumetric Lighting & Fog

This setting determines the quality of volumetric fog and other 3D lighting effects.

Reflections

This setting determines the quality and accuracy of various reflections in the game.

High

Shading Quality

This setting controls the quality of various shading effects, such as hair and material quality. It cannot be used when TSR upscaling is enabled.

Until Dawnincludes a variety of extra effects, most of which should be turned off. However, they are worth mentioning in case you prefer certain ones. For starters,turn off both Film Grain and Chromatic Aberrationfor the clearest image. Motion Blur should only be enabled if you’re playing at a lower framerate, such as 30 FPS.Disable Virtual Shadow Maps,but keep Bloom onto enhance the atmosphere. Finally, Image Sharpening is a personal preference; some prefer a highly sharpened image, while others do not. Thedefault value of 35is recommended for most players.

This section is for players looking to squeeze even more performance out ofUntil Dawn. Here,upscaling technologiesand Frame Generation come into play.

As of the time of writing, Ray Tracing is not functioning properly inUntil Dawn. Therefore, it’s best to disable all ray tracing features to achieve higher performance. Future patches may address these issues, makingthe visual enhancements worththe framerate trade-off.