Summary
Over two decades afterThe Legend of Zelda: Majora’s Maskreleased, fans have discovered a special hidden credits screen in the game. The unexpected find has shocked fans ofZelda: Majora’s Mask, given that it’s gone undiscovered for so long.
The Legend of Zelda: Majora’s Maskis still loved to this day as the dark follow-up toOcarina of Time. While the game got a remake in the form ofthe Nintendo 3DS’Zelda: Majora’s Mask 3D, this particular find is regarding the original title when it was re-released for the Nintendo GameCube.
As shared by Twitter user yanis4224, thisZelda: Majora’s Maskdiscovery was made on the GameCube version of the game, which released as apart ofThe Legend of Zelda: Collector’s Editionthat was bundled with some copies of the GameCube. On this version, if a player enters a sequence of button presses correctly, they can trigger a secret credit screen for the game’s engineering team, which was responsible for creating the N64 emulator for the GameCube that the title runs off of. In all, the screen credits Robert Champagne, David Devaty, Rory Johnston, Stephen Lee, YoonJoon Lee, and Max Szlagor for their efforts.
How to Access The Hidden Majora’s Mask Credits
For those own a copy ofThe Legend of Zelda: Collector’s Editionand a GameCube or Wii, it’s fairly easy to access this credits screen. Players can enter it just about anywhere that they have control of Link. The code is similar to the iconicKonami Code, but there are a few additions. All players need to do is to start up the game and enter this sequence:
While holding L + R + Z:
Once entered, the secret credits should pop up. There’s nothing to interact with there, and the background is pure black, so unfortunately, there’s no new gameplay material or cutscenes to admire. Giving credit to those who made it possible to play theN64Zeldaclassicson the GameCube only makes sense, though it’s not clear why the only way to see it was through this convoluted code entry. Including them in the standard credits at the end of the game would have given the team more attention, but finding this code twenty years after the title released for the GameCube is at least giving them their due now.
The Legend of Zelda: Majora’s Mask
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The Legend of Zelda: Majora’s Mask was the sequel to the iconic The Legend of Zelda: Ocarina of Time. Majora’s Mask re-uses many character models from Ocarina of time, though the games are vastly different, with Majora’s Mask being by far the most bizarre entry in the Zelda franchise.The story sees Link stuck in a three-day cycle as he tries to stop a town from being destroyed by an angry-looking moon… a tale as old as time.